Sonic Ether's Unbelievable Shaders Renewed 1.0.0
- Improved GI and SSAO
- Super smooth Temporal Anti-Aliasing
- Completely reworked system for day/night cycle based on atmospheric scattering
- Accurate sunlight color via atmospheric scattering
- Accurate ambient sky lighting from atmospheric scattering via Spherical Harmonics
- New atmospheric scattering on distand land for a natural sense-of-scale
- New underwater rendering
- Normal/bump mapping from torch/artificial light
- Screen-space shadow tracing for better contact shadows
- Vastly improved performance with long render distance settings
- Physically-based specular highlights from sunlight
- Improved 2D clouds
- Improved rendering of stained glass
- New rain/wet effects
- End and Nether shaders
- Improved POM and POM self-shadowing
- Improved shadows
- Many more, too many to list here!